UE4 Post Process Materials (Filters)

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This is a set of post-process shaders/filters that I created after following an article about toon outlines at https://www.raywenderlich.com/92-unreal-engine-4-toon-outlines-tutorial

You can also create your own filters by understanding the principles and math described in this article.

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6 Filters (Material Instances), 1 Master Material and 1 Material Function

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UE4 Post Process Materials (Filters)

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I want this!